View Full Version : Logitech Flight System G940
AMVI_Phant
06-05-2009, 21:36
LINK INSIDE :wink2:
http://www.vitaf.it/Servizio/Phant/Logitech_Flight_System_G940/Logitech_Flight_System_G940.jpg (http://www.logitech.com/index.cfm/gaming/pc_gaming/joysticks/devices/5855&cl=us,en)
Bye
Phant
Defender
06-07-2009, 18:09
Not bad actually, looks less "cheap" than the X52...nice how it was a split throttle, that'll make flying two engine aircraft (P38, Beach Barron) interesting!
all-fired-up
06-08-2009, 19:45
A good video preview.
Oh it has force-feedback too
Video Preview (http://blog.logitech.com/2009/06/02/e3-product-announcement-logitech-flight-system-g940/)
all-fired-up
06-08-2009, 19:48
stainless steel footplanes! That's awesome! Does the Saitek pedals have metal footplates or is it just hard grade plastic?
A good video preview.
Oh it has force-feedback too
Video Preview (http://blog.logitech.com/2009/06/02/e3-product-announcement-logitech-flight-system-g940/)
Don't be hatin FFB man :wink2:. A quality FFB hardware with a good software support (which is very rare) can make up a very nice configuration. The problem is that very few program FFB the correct way, or care to do so, which leads to most people disliking FFB alltogether. The technology's taken off greatly in the auto simulation/gaming world, and all (civilian) professional flight simulators for training purposes are usually required to have some kind of 'feel' system to be certified. Its just that most PC sims can't get it right. I am all behind a nicely programmed FFB support in future sims.
Funky
all-fired-up
06-09-2009, 11:58
Don't be hatin FFB man :wink2:. A quality FFB hardware with a good software support (which is very rare) can make up a very nice configuration. The problem is that very few program FFB the correct way, or care to do so, which leads to most people disliking FFB alltogether. The technology's taken off greatly in the auto simulation/gaming world, and all (civilian) professional flight simulators for training purposes are usually required to have some kind of 'feel' system to be certified. Its just that most PC sims can't get it right. I am all behind a nicely programmed FFB support in future sims.
Funky
Oh I didn't mean to say that I was hating FFB, in fact I actually like FFB :smile:
I think it's quite cool to have FFB in a setup like this - because I know the technology is a lot better than when FFB first started - and I liked it then too.
:smile::smile:does any one know if can work on falcon 4.0 allied force and if it is going to be tested o fighterops
All comes down to quality of mechanics and electronics... i would LOOOVE to see a inside picture of that baby...so if anyone finds something..please post it.
thx in advance :wink2:
ruggbutt
06-24-2009, 00:08
I should have an evaluation copy in August for two reviews I'm doing. What I can tell you is there's an afterburner detent and the stick has a rubbery type of coating on it.
Don't be hatin FFB man :wink2:. A quality FFB hardware with a good software support (which is very rare) can make up a very nice configuration. The problem is that very few program FFB the correct way, or care to do so, which leads to most people disliking FFB alltogether. The technology's taken off greatly in the auto simulation/gaming world, and all (civilian) professional flight simulators for training purposes are usually required to have some kind of 'feel' system to be certified. Its just that most PC sims can't get it right. I am all behind a nicely programmed FFB support in future sims.
Funky
I've got to say I am a bit put off this stick due to the FFB. I agree when done properly it can be good but I am yet to see it, hence why I wont be buying this stick till there I have read some feedback on it with the latest programs.
:sad:
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