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spyro23
04-05-2004, 11:17
We all wrote in this forum about: realism, AI, flyable jets, logistics but almost nothing about ground/sea units. It is obvious that tanks, ships, SAM's ect. should be definitely implemented in FO but what else?
I thought about UAV's who lase your targets, detect enemy positions. I don't know any sim with UAV or maby I'm wrong?? Also passiv air detect systems like TAMARA (can detect stealth jets!), JSTARS, submerged submarines (not only emerged) ect.
Please write yours ideas! What you want to see on the ground/sea.

jhook
04-05-2004, 11:59
I think Naval Ops will cover a variety of ships, aircraft and even subs. I do have a question, where did you here of Tamara (I think it's "tracking and movement aligning radar) can detect stealth? In reallity, any radar system can detect stealth, however, the RCS (radar cross section) is so small, that the radar gain being up so high would clutter the screen so much as a bird or insect giving off a return. :? Still, the US is developing some kind of a dispacement detection system, but talk about an NDA, and I have very little info on it anyway. :?

spyro23
04-05-2004, 12:53
You must remember that even stealth planes have got radar altimeters ect. This kind of system must be active! You can "listen" these systems. But how define aircraft position?? Simply by triangulate! You need at least 3 recivers and make triangle.. Everyone reciever show direction, and in place where those lines crossed is plane. This method is quite accurate but distance between recivers must be at least 20-30 km. That is TAMARA works. Similar system make Ukrainians and is called KOLCZUGA.
You surley remember that one F-117A was shoot down by Mig-21!!! in Bosnia. How so old aircraft can do this?? Stealth don't mean invisible to radars but very hard to detect! Using old radars (like in Bosnia) working with low and very low frequency allow detect stealth jet but precision of defined position is too low to shoot SAM. So they sent Mig :mrgreen: If wave length is coressponding with jet dimensions you have resonance and now you can detect everyone object in the air!! Pure phisic !
So why there so hard to detect? Because:
-reflect rays in different directions (only high frequency)
-absorb some frequences (RAM covering)
-have got very low radio emision (no radar)
-have got low IR signature
SAM's can't shoot to stealth because everyone tracking radar use low length waves (high frequency)
SAMARA and KOLCZYGA are only detect systems but ukrainians say that they make new version of SAM (modernisation?) who can operate with Kolczuga (shoot down stealth jet!!!!!!!!!!!!!)
And what is the best the whole system is passiv and missiles like HARM are useless!

jhook
04-05-2004, 15:01
I see, "Big Ears". It works on resinense of sound waves. Perhaps, but the F-117 is very quiet. You also wrote "You must remember that even stealth planes have got radar altimeters ect." The fact is the F-117 doesn't use a radar altimiter. GPS and other information are transmitted to the aircraft via satalite, or through petot tubes at the nose of the aircraft. I know the F-117 isn't completely invisisble, but it is close! :shock: and :o

spyro23
04-05-2004, 16:16
I say radar altimeters but this is only example!(whole electronic in the plane sends signals in the air) GPS signal (must sent signals to satelite) can be also tracked. By the way, I know that GPS can show altitude but no ground altitude (if that you need very detailed digital map) From some sources I know even stealth jets need radar altimeters because GPS altitude is to much unprecise. Otherwise why US scientist try make a laser altimeter??
Maby I'm wrong but I doubt. I will check this and let you know.

jhook
04-05-2004, 18:13
We are treading on delicate waters here. The avionics system of the F-117 are top secret. Some systems are downgraded to clasified. All of which is hush hush :oops: I will not argue on the subject as going any further will get myself, this web sight, in trouble. :( I suggest that they have found a way to keep the aircraft extreemly quiet. 8) I will say this much, lasers emit a narrow beam that is most dificult to detect, i.e. laser targeting, ect. Maby the same could be said for the F-117. Enough said! :-p

Vlerkies
04-06-2004, 01:24
lol...jhook. The last few on me :drink: :drink: :drink: :drink:
Time to go stock up


:military:


~S~

Bladehawk
04-06-2004, 05:23
Please write yours ideas! What you want to see on the ground/sea.

Anything that is on the ground deserves the same level of realism... sorry Hyper Realism that anything in the air... simple

a "simple" thing I would like to see is the ground crew working.

Example: When we werew arming the plane see the animation of the ground crew arround the plane( like the Pit stops in F1 simulators).
And more important... the loadind time of each weapon.
Seeing the ground personnel working and directing the planes on bases would be fine.

Ground traffic: Trains, Civilian Vessels, Planes, Cars, Trucs.

I Remember to see on TV the images of a aborted strike in Irak just because there was a civilian car next to the target...

Vlerkies
04-06-2004, 06:12
That's a very good idea Blade. I would also like to see that in the sim


:drink: :drink:


:military:


~S~

jhook
04-06-2004, 16:24
Damm it Blade, your getting too far ahead again! :lol: :lol: :lol: Seriously, this is part of my on-going wish list for "fighter ops". My next thread will detail this very thing as I was very much a part of what as known as "the aircraft evolusion" or "turn arround". Also, one of my first threads on the forum "a new benchmark" suggests "hot pits". Some of you may already know what this means. I will post the thread in a couple of days. Vlerkies, did I drink all of your brewskies again! :oops:

Vlerkies
04-07-2004, 00:53
No problem bud. Stocked up again

:drink: :drink: :drink: :drink:
Drink away


:military:


~S~

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