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View Full Version : postied this in genral discussion...waht do you guys think??



Slasher16
03-23-2004, 01:44
I wanted to see what you guys would htink in the FO section. Hoepfully a good idea that mite make it into this game or another game. I think it would revolutionize the creativity and depth of newer sims. here it goes.

Hmm... In a MS FS style to be able to start a campaign and have the option to choose real or my way(i dont care wat its called) but real would be how everyone expects it to be. you do goals, get missions yadda yadda yadda. I dont know if this idea will grow but in my way mode...you get the enemy, you see where everything is like a breifing. but you choose evrything else. basically instead of scripted missions, you plan you waypoints, your wingmen(hopefully wingmen that have their own personality not like any other games) your load out, what you mission goal is for that particular mission(its the whole campaign just you decide what to do) and so on.

getting to the ai pilots, I woul like to start off every campaign with a bunch of wingmen, every one had their own style, skills, and stats. like a sports game. if one gets shhot down or killed, they dont fly again and are eliminated.

But i think the MY WAY idea could grow, where you finish the campaign your way. Not as realistic but it adds depth and creativity. And you can do something and then discuss it here at the forums and people will be like, I never tought of sarting the campaign that way, and taking out those targets first! I hope this idea grows. I dont know if its to late to be put in but it seems cool.

lol im thinking of this idea as im typing so bear with me. as unrealistic as it is, you can take normal hops in my way mode and decide what base to take off from, your plane your loadout, everything and this is different from what I said above. this is just no planning, you can just fly, or do some damage to the enemy. you pick the dates, not the weather that should be random, you cant go back in time, and while you atre laying you have a news bullitin telling you of enemy activity. planned attacks by the enemy, or where they are moving, enemy convoys and their times, and in MY WAY you can decide to do something about the convoy? or take out one of their key roles in an attack before it happens. s in MY WAY the possiblities for YOUR war are endless, and the outcome is endless also. So basically my way is a very in depth, your in control dynamic campaign. And the original style dynamic campaing has to be included also.

TELL ME WHAT YOU GUYS THINK

p.s i just thought of this idea like 20minutes ago, I think its cool, do you guys?

thats what i posted over there. when i said ms fs style i was just getting the thought in my head. What I meant to say was like you pick what base to start, you pick your plane for that particular mission, wether you pick waypoints or not you just go ahead and do whatever the he** you want. All while getting the job done and hopefully kicking a**. The enemy has to be active also though, having their planes going on daily hops, and if you7 fly there they scranble to intercept you. Wouldnt that be cool to just fly near a base and all of a sudden to 29's are in the air after you? damn i posted that and now i keep thinking of ideas. and when i mentioned the bullitin board idea, you can get warnings of enemy planes in the area and so on. and if you want, go ahead and intercept them. sure enough they will be there. I think this would add an amazing emelment of gameplay. Im gona stop dropping idea left and right and see what you guys think...

sry for the long read.

Vlerkies
03-23-2004, 03:09
Sounds good to me :thumbsup:

:military:

~S~

jhook
03-23-2004, 13:07
I've stated this very thing recently (in other words, but came to the same point) a fluid time line where multiple conflicts arise simulateniuosly! :shock: And depending what aircraft/squadron/base location you are at, would depend on where you (as a squaudron) would go. :) All in all, I like the over all point! :D

Slasher16
03-29-2004, 21:47
sry but I wanna give this a bump,. I dont wanna see what i think of as a good idea wither out and dye and never live to potention wether in this sim or a different 1

jhook
03-29-2004, 22:01
Slasher 16, I think you will be able to create any situation and configure the game "your way" in the mission builder. If you are talking a campain, I think the fluid time line with an actual news briefing explaining troop movements and the general actions of each/all the global conflicts that are taking place, will be the best way to go. I like the idea of multiple conflicts being created as time goes on. (not necissarily a "never ending" situtation, but closures to one conflict belies the ongoing conflicts of others)

Vlerkies
03-30-2004, 04:26
Well said jhook, another drink on me a tequila sunrise :drink:

:military:

~S~

Juggernaut
03-30-2004, 09:20
Hi Slasher,

There are a number of people who have thought of your idea previously and support it very much.

A few weeks ago I submitted a similar proposal to the FighterOps coders.

The basic idea is to have the player have as much or as little control over the TE's and campaign as the player wants.
It will blur the differences between the campaign and the single mission TE's as they will just be on different ends of the same continuum.

So you could, for example make a single TE where the user simply specifies the goals, and then the computer generates all the flights and you choose which ones you want to fly, OR you can have a campaign where either you or the computer sets the goals and either you or the computer or both generate the flights that are to occur.

The coders were receptive of the idea, however you must realize that this is a very complex design and likely will take a long time before it could be fully implemented. So hopefully we will see it sometime down the line. Since ACC: FighterOps is planned to be a long term always growing simulator I suspect at some point down the line we hopefully will see what you are looking for.

Juggernaut



I wanted to see what you guys would htink in the FO section. Hoepfully a good idea that mite make it into this game or another game. I think it would revolutionize the creativity and depth of newer sims. here it goes.

Slasher16
04-02-2004, 16:41
sounds good to me... I love how this game is looking in the forums and website. Hopefully we get a lot of the communities ideas, and the awesome gameplay that everyone wants.

Vlerkies
04-05-2004, 03:13
I'm sure we will be getting that Slasher, in the mean time
:drink: :drink: :drink: :drink: let's all drink and be merry


:military:


~S~

Coolhand16th
04-12-2004, 11:37
It seems we sort of have this already. It's called hijacking a package. While I do do this from time to time when I do it to much it seems to give me the mercenary feeling. I dont know if I like that or not. But what you describe sounds alot like mercenary type stuff. Is that what we want from our campaigns?

Pacman
04-12-2004, 16:19
Maybe we can have it in the way that your squadron is given an ATO.
There are all the tasks and targets that your superiours want your Sqn to take care of.
You pick one and start planning that mission, the other missions will be planned by the computer. :military:

wolfstone
04-12-2004, 21:00
Would be nice if u could reroute a flight, that was allready in the air , so they could attack a target of oppotunity,or even if u saw summit u could contact them , as well as awacs..

Vlerkies
04-13-2004, 02:02
Yeah that would be great i agree wolfstone

:thumbsup:


:drink: :drink:


:military:

~S~

Coolhand16th
04-14-2004, 12:07
Maybe we can have it in the way that your squadron is given an ATO.
There are all the tasks and targets that your superiours want your Sqn to take care of.
You pick one and start planning that mission, the other missions will be planned by the computer. :military:

Now that is a great idea! :drink: Then you can request the number/type of assets to be used. Like You may or may not need a SEAD escort or you may want a full ECM platform along for the ride. Which brings up another question... Will ECM platforms work?

maconu
04-14-2004, 16:32
:thumbsup: :thumbsup: :drink: :drink:

Sounds like a great idea which can go many many different directions. What forces would you be controlling? Just .... O.K. time out another thought.

It would be cool to post a thread (or something) that has all or at least a lot of the lingo. I see alot of acronyms around. Some I know but many I don't.

O.K. back to where I was before. What forces? Would you just be directing / controlling all forces in your current area? Would you be controlling only the wing you are with? When you relocate would you relocate your entire wing so you know the wingmen AI that you are flying with or just relocate your self? Could you send a squadorn of f16 to take out sams and other AA sites and then send a squadron of a10 to asist ground troops? Would you have to fly the missions you set or could you just command the missions?

I just realized Im asking questions about a product that I'm giving input on that doesn't yet exist. I herby change all my question marks to "This would be cool".

all that would be totally cool.

:drink: :drink: :drink: (note to self... get more popcorn :-p

jhook
04-14-2004, 16:47
Maconu,
This is what your supposed to due is give input tyo the game at it's ealiest stage so that G2I/Gen Av can review it, incororate it and test it before the sim is released! :thumbsup: Everything is cool! 8)
As for changing other flights, I don't think that will be nessesary. You should simply hail "AWACS" and they will dispatch the closest appropriate aircraft.
As for the popcorn, share!!!, come on now share!!! :o